Hy-Nomas
A "living world" video model: it builds the world segment by segment, and you steer it with text and a camera trajectory. At each step you can add an object, change the style or scene, describe an action or turn the camera, and the memory of the world carries over between segments. Output is 720 by 1280 at 24 frames per second, and a segment takes 8 steps. The standard configuration is meant for several graphics cards, but there is a variant for a single RTX 4090 with INT8 weights and part of the model offloaded to the CPU. For narrow areas such as robotics a light LoRA tuning can be attached. Together with the model came the Hy-Nomas-Bench set of 280 test cases; the technical report and tests of the model itself are promised later.
- Developer
- Tencent Hunyuan, China
- First release
- Oct 2026
- Latest release
- Oct 2026
- Sizes
- not stated (54 MMDiT blocks, a Qwen2.5-VL-7B text encoder)
- License
- Commercial use allowedApache 2.0
- Running
- On your own serverNeeds a GPU
- Industries
- Media and production, Manufacturing and logistics
What it does
- interactive video worlds and game-scene prototypes from a description
- test videos for robotics with LoRA tuning
- experiments with a controllable camera and scene consistency
Where it is used
Hardware requirements
Versions
- Hy-Nomas
How to run it
I can set this up end to end: pick the model size, deploy it on your server and connect it to your systems.
Frequently asked questions
Can Hy-Nomas be used in a commercial project?
Yes. License: Apache 2.0. It allows commercial use, but it is still worth having a lawyer review the license before launch.
What hardware does Hy-Nomas need?
At minimum: One GPU with 16–80 GB — mid-size versions. Without a GPU the model is not practical. You can calculate the exact VRAM for your model size and context in the hardware calculator.
Does Hy-Nomas support Russian?
Language does not matter for this model: it does not work with text.
Where can I download Hy-Nomas and what does it cost?
The Hy-Nomas weights are open and free to download. You only pay for the hardware it runs on and for the setup. Source links are at the bottom of this page.
How I deploy it for clients
- SelectionI pick the model size for your task and hardware and test it on your examples.
- DeploymentI deploy it on your server or in a closed network and provide an API.
- Fine-tuningI fine-tune it on your data (LoRA) or connect a knowledge base — whichever is cheaper for the task.
- IntegrationI connect it to your CRM, ERP, bot, website or team chat and set up monitoring.
Similar models
Generates whole 3D worlds and scenes from text or an image that you can walk through. The second version builds a scene from video and photos.
DetailsVideoMatrix-GameSkywork AI (Kunlun) · ChinaCommercial use allowedAn interactive "world model": generates video of a game world in real time and responds to keyboard and mouse input. Version 3.0 keeps scene memory for minutes.
DetailsVideoWanAlibaba · ChinaCommercial use allowedText-to-video and image-to-video; the small version runs on a gaming GPU. After 2.2 only applied models are open: editing (VACE), audio-driven talking characters (S2V), dancing to music (Dancer).
DetailsSource: huggingface.co/tencent/Hy-Nomas. Data checked against the model card on 22 Sep 2026. Have a lawyer review the license before commercial launch.


